The player must assist Myrtle in channelling the spell, but the player must also repel all the crassians that attempt to disrupt her. It is recommended to click on Myrtle rather than clicking on the animation that is between Myrtle and Hector, because the clickspace is bigger and easier to obtain. Crassians appear periodically, often away from Myrtle. This buys the player some time to advance the spell, but the player must be quick and repel the crassians. Once the crassians are in their bubbles, quickly click on Myrtle before another one spawns. Repeat until Myrtle's (and the player's) meters are completely filled up.
It should be noted that the overall weapon damage balance is only kept when the weapons are not upgraded or enchanted. As soon as you start smithing or enchanting your weapons, the damage shifts more and more in favour of the faster swinging weapons - especially daggers. For example, a Legendary Iron Dagger has damage per second of - 20% higher than a Dragonbone Sword, and as it swings 30% faster it would also apply enchantments 30% faster. Hovewer, daggers have no stagger value and shorter reach; as such, swords are usually preferred. This problem is further exacerbated by the fact that heavier weapons consume more stamina for power attacks, and axes/maces are heavier than daggers/swords.
Equip Axe · Slash · Enraged · Whirlwind · Berserk · Defensive Formation · Brute Strength
Frenzy · Probing Attack · Open Flank · Tactical Attack · Thunder · Feint · Surprise Attack · Taunt · Moon Cleave · Shout · One-Hand Weapon Master · 2-H Weapon Master · Terror · Aggressiveness · Survival Instinct · Group Taunt · Blasting Cyclone
Knight : Whirlwind Shield · Blocking Stance · Ignore Pain · Shield Bash · Heroic Surprise Attack
Mage : Electrical Rage · Lightning's Touch · Sense of Danger · Thunder Sword · Electric Attack
Priest : Defender's Roar · Interrupting Strike · Magic Barrier Perfection · Bloodlust · Opportunity
Rogue : Shadowstab Perfection · Speed Up · Blood Dance · Frenzied Attack · Keen Attack